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Channel: Kieran Colenutt – Unity Technologies Blog
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The High Definition Render Pipeline: Getting Started Guide for Artists

In this post we will explore authoring a scene to be rendered using Unity’s High Definition Render Pipeline, also known as HDRP.  We’ll walk through starting a new HDRP Project, upgrading the Materials...

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Design, build and operate faster with the PiXYZ Plugin for AEC

In collaboration with PiXYZ, you can now host your AEC projects in Unity. This post explains how to use the PiXYZ Plugin for Unity and what you can achieve in real-time. For architects, engineers, and...

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